Friday, January 24, 2020

Capital Punishment Essay: Just Do It -- Argumentative Persuasive Topic

Capital Punishment: Just Do It Capital punishment is a justified form of punishment for murderers and is enforced by most states in the United States. The death penalty is a fitting punishment for murder because executions maximize the public safety through a form of incapacitation and deterrence. When a person kills another person, their common sense and mental reasoning is lost. As a result of this, the murderer is no longer capable of a mentally stable life not only to himself but also society as a whole. In contrast, moral issues question the accuracy and the benefits of the death penalty as well. Murder is defined as the crime of unlawfully killing a person with malice aforethought and to slaughter wantonly (Webster, 751). Capital punishment is the punishment by death involving execution (Webster, 162). Since ancient times it has been used to punish a wide variety of offenses. In the United States, the death penalty for murder was first abolished in Michigan (1847); Venezuela (1853) and Portugal (1867) were the first nations to abolish it altogether. Today, it is virtually abolished in all of Western Europe and most of Latin America. Elsewhere--in Asia, Africa, and the Middle East (except Israel)--most countries still authorize capital punishment for many crimes and use it with varying frequency (Academic American Encyclopedia, UT CAT). Methods of inflicting the death penalty have ranged from stoning in biblical times, crucifixion under the Romans, beheading in France, to those used in the United States today: hanging, electrocution, gas chamber, firing squad, and the lethal injection. Beginning in 1967, executions were suspended to allow the appellate courts to decide whether the death penalty was unconstitu... ...of criminal execution to set the limits of appropriate punishments. Not only is morality of the criminal an issue, what about the morality of the crime that the criminal committed? Premeditated and wanton murder is an immoral action. As was mentioned before, compassion is an admirable thing, but it need not blind us to the difference between right and wrong, or the desirability of deterring bad behavior. Bibliography "Capital Punishment." Academic American Encyclopedia. (UT CAT PLUS). 1991 ed. Hertzberg, Hendrick. "Premeditated Execution." Time 18 May 1992:49. Kramer, Michael. "Frying them isn't the Answer." Time 14 March 1994:32. Landsburg, Steven E. "Just do it." Forbes 21 Nov. 1994: 166. Shapiro, Walter. "What say should victims have?" Time 27 May 1991:61. Webster's New Collegiate Dictionary. Mass.: G& C. Merriam Company. 1981.

Thursday, January 16, 2020

Elektrobit Corporation Essay

Which of recommendations listed in the Manager’s Toolbox were used by Elektrobit Corp? Explain. Below shows some of recommendations of Manager’s Toolbox were used by Elektrobit Corporation :- (i) Elektrobit has recent arrivals to an area share their experiences with newcomers. To inform to the newcomers about what we experienced during all programmes in Elektrobit Corporation. Newcomers can judges companies achievement based on that experiences that we told to them. From there, we can persude newcomers to join us. Therefore, we can enlarge our business. (ii) Elektrobit employees who accept an international assignment have to sign a contract before they leave that spells out their pay, length of stay, and other details of what is expectedof them. To prevent the occurrence of fraud and breach of trust in the company. By signing contract, we can refer to the agreement if any problems stated on above is occur. Therefore, newcomers in the organization will be more diciplined in doing anytypes work given. So, this contract will be a good guidance in their organization and the company will have a good management. (iii) Elektrobit moves an average of 10 people a year between its global offices, spending about 10,000 annually for each of them on relocation expenses, housing for the employee, and any family that go along. The company make sure employees have whatever they need to start working efficiently on arrival. But it also tries to help them settle into their everyday lives outside work. This can prove that the Elektrobit Corporation is very concerned about the welfare of their workers.

Wednesday, January 8, 2020

The Negative Effects of Video Games Essay example

When videos games were first available to consumers and brought into homes it was to serve the purpose of entertainment. Now since the evolution of gaming unfortunately a new purpose has been served. A survey conducted by the firm at game spot concluded that gamers in the United States spent over 13 hours playing video games weekly. Although current gaming systems may help increase motors skills, there have been many problems associated with excessive video games. It’s clear that this new wave of video games have a negative effect on the youth. Among those problems is obesity. Many activities that should be done outside, thanks to gaming have now been modified to a remote and sensor. In my own home I have seen how video games could†¦show more content†¦This leads to a lowering of the childs metabolic rate, making weight gain more likely. Parents could easily prevent this by giving their children time limits when playing video games and encouraging them to go out and play with friends, or take them to the park. Along with obesity violent behavior has been deemed as another video game related problem. Violent video games have been linked to antisocial and aggressive behavior in children and adolescents. Maybe it all started with the Atari console titled â€Å"Combat† in which you were tasked with blowing up your closest friend (or whoever you invited over) with a tank, missiles, or jet. Then again it could have been something else, but no matter what videogame first began shaping our impressionable minds, one things for sure - violent videogames increases violent thinking, attitudes, and behaviors. Video games such as Teken, Grand Theft Auto and Call of duty promote violent behavior. One of the primary concerns with violence in video games is that gaming is not passive. In order to play and win, the player has to be the aggressor. Rather than watching violence, as he might do on television, hes committing the violent acts. Most researchers acknowledge that this kind of active partici pation affects a persons thought patterns, at least in the short term. (Violence and video games ) Allowing children to play games with shooting, robbing and killing is almost sending the message that it’s okay. AnotherShow MoreRelatedNegative Effects Of Video Games1308 Words   |  6 PagesThe Negatives of playing video games Of course not all side effects of playing video games are positive, many studies have also found that there can be extremely negative side effects to playing video games. Some studies reported by (Daphne Bavelier) and (C. Shawn green) have found that playing violent video games can have an increase in aggressive thoughts, although this is something that seems rather troubling and one could assume that this would lead to the manifestation of aggression throughRead MoreNegative Effects Of Video Games1241 Words   |  5 PagesPositive and Negative Effects of Video Games Video Games have become astonishingly popular, but unwelcomed source of entertainment. Video game popularity has increased steadily overtime and today 9 out of 10 American teens play video games. On average an American teen spends two hours a day playing video games (Rideout, Foehr, Roberts). 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TheRead MoreNegative Effects Of Video Games991 Words   |  4 PagesIn recent times, video games have quietly risen as the premier form of entertainment worldwide. Global revenues for the video game industry totaled $83.6 billion in 2014, outpacing both the film and music industry which rang in $36.4 billion and 15.06 billion respectively in the same year. (Foote, 2016). In the U.S., video games have a wide influence on the American society with â€Å"more than 40% of Americans reported playing video games regularly, (Green and Seitz, 2015), and of the 40%, children areRead MoreNegative Effects Of Video Games1143 Words   |  5 PagesFrom virtual world gaming to common arcade games players have been intrigued by the pixelated images, ideas and story lines created by developers. Video games of todays society contributes both positive and negative health related habits to the lives of gamers. 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People today will spend as much as $60 on a game or even $300 on PlayStation or Xbox, With that being said, some people are spending most of their day playing video games. It is a major part of how we entertain ourselves today but, Video games are bad for teenagers and kids, Some of the reason why are because it can cause body pain, aggressive behavior, or even eye damage.It might alsoRead MoreThe Negative Effects Of Video Games794 Words   |  4 Pagesimproved, video games have been enhanced together with the latest technology. Now, video games have become one of the most iconic hobbies and free time activities for teenagers from simple smartphone games to high-graphic console or pc games. However, some people tend to claim that video games are harmful to teenagers and cause them behave violent and aggressive. Also, some opinionated radicals state that video games are relate d to youth violence. While some people think that video games have negative